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Thanks for the compliments @makinahmet :) Tork and the game both have been on hold for a while, but I'll continue in Jan (new years resolution ;)...
Oh awesome. I'm working on similar things for making intelligent virtual beings. Really like the storytelling angle and for branching storylines etc.
Looks super interesting. What agent behaviour are you looking to simulate with the traits? I'd guess conversation generation?
No update in a while, happy with how things have progressed. Making the track look good for a demo release :) [IMG]
Thanks for the kind words :) Unity's car sample drives pretty well, I think it's based on Unity's wheel collider but has a lot of code that...
Hey everyone, So, I've been working on the UI for the last few days. I'm currently working towards a demo and in the process trying to finish...
Hi everyone, So over a year ago, I started working on a game inspired by MotorStorm for which I also made my custom vehicle physics called Tork...
I have a bit of an irrational fear of new versions as things have broken in the past, so I usually use an older version unless I need to ;)
Thats strange, the project is made on 2017.1 Shouldn't matter though
Yes it's the same one :)
Thanks! Great to hear that coming from the car physics expert here :)
The vehicle physics are finally at a stage that I can start making AI and tracks. I cleaned up the code and made it open source too! Get it here:...
Testing the wheel physics with a Hummer! Going to keep on adding at least one of different kinds of vehicles to see if they feel right on all of...
Found a process for creating good terrains. I create a general layout of the track using only the inbuilt unity terrain tools and then pass it...
Started developing a new game a couple of weeks ago. It is an offroad racing game, inspired by games like MotorStorm, Fuel and Insane 2. I'm...
Hi all, I've been using Unify Community's SerializableDIctionary (http://wiki.unity3d.com/index.php/SerializableDictionary) for a while and...
Hi NemoKrad, I just bought the asset and have the same issue as mattirwin. I've tested on a Lenovo A6000 and found the entire RawImage to be...
Hello guys, I think that sometimes things in the editor take many a bunch of mouse clicks and keyboard strokes. So I wrote a script to automate...
Hello guys! We've been working on our android game "Blockalypse Now!" for a while and just released it on Google Play a couple of days back....
Hi everyone! I started working on my first Android game, after Unity android became free. And just had a thought that I should port my old game...