A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I think it looks great. I'm sure there's some people out there that might want to create their own custom overlays or even customize the current...
Looks like Unity abandoned their own Unity asset
@EDarkness Question - do we still need to follow the steps where we load first in Unity 2017 then copy the information over to Unity 2019 so that...
Looks cool as always!
Substances would be a big improvement! I agree as well. would love to see this, in addition to what's already included.
So the morphs work for you? Nothing would morph for me after importing into 2019.1. Neither using the github code like you mentioned, nor the...
I built from the source, but doesn't work in 2018.12 or 2019.1. Morphs don't work and the LOD function with MCS messes with unity's awesome built...
Doesn't work properly under 2018.12 or 2019.1. So Unity must have done something between 2018.3 and 2018.12
FYI - if you need the ICSharpCode library, the one I found here: https://github.com/icsharpcode/SharpZipLib seems to work with 2019.1. I only kept...
but I'm not sure how to download it and then load it into my unity project... and have it work. :) The other files worked fine:...
How did you download the source code?
Excited! Purchased!! Yes!
FYI - I updated my copy of RFPSP to Unity 2019.1. I only had a couple of errors related to the update. TextMesh Pro - Per the unity forum post,...
The video should still be fine.
Hey all, I updated my RFPS plus Edy's integration script to work with the latest version of RFPS. I know it's only a basic integration, so feel...
Top picture your "Camera" is disabled. Bottom picture your "Camera" is enabled. NOt sure why you'd want to do this, but that's what I see different.
Moving platforms looks good to me. And they just "work" which is nice. Of course I did get pushed through the floor when I was sitting on that...
I've only used Opsive's Third Person Controller so far, and I've found it easy to use. Once I get the First Person piece, I can let you know what...
Partial feedback - It is very difficult to add additional actions (whereby an action might be similar to how you've added Jump or Strafe). From...
Where is the Import Package? I can't seem to find it, and copying the _Standard Assets folder results in bad materials. Importing the Package...