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Wow. I am very disappointed. This was my fear after reading the article about Unity's new pricing tiers. I feel they have turned their backs on...
Eta on noesis site coming back online?
Wow, thats awesome man. I had an idea exactly like this 5 years ago that I abandoned. The ability to add your own images/voice stuff too! Awesome...
At a quick glance, my gut says you are destroying "tower1" in another script. This line will then cause a null exception to be thrown: fireAt =...
I think you are looking for a Lerp. http://docs.unity3d.com/Documentation/ScriptReference/Vector3.Lerp.html This allows you to interpolate...
It looks a lot more powerful than Mixamo's face plus plugin, but then again you do not get access to all the models and animations that come with...
How good is it at distinguishing individual fingers? Can you tell 2 fingers apart from 2 fingers together? for example, something like this?...
I have a bizarre issue... I have 2 computers running windows7 64-bit professional. One runs with no issues what so ever, the other, I get a...
Perhaps this will help? http://answers.unity3d.com/questions/8003/how-can-i-know-if-a-gameobject-is-seen-by-a-partic.html
The problem is in your load function. your if statement: if(asyncLoader.isDone) loadingFinished = true; is doing nothing for you. It gets...
You are never waiting for the enemies animation to complete before attacking again, resulting in an attack every update call. Try adding this:...
Once you turn off the gameObject, the Update functions will stop running. What you can do is this: var target:GameObject; function Update ()...
Use a coroutine - http://docs.unity3d.com/Documentation/ScriptReference/index.Coroutines_26_Yield.html The best way to learn is to try yourself,...
In the reference it says: "By default Unity writes preferences to disk on Application Quit. In case when the game crashes or otherwise...
this what youre looking for? var ray:Ray = Camera.main.ScreenPointToRay(Input.mousePosition); clone.velocity = ray.direction * speed;
Now Free!!!!
Pretty cool sir. Great job.
Hi All, Thought I would add our first finished Unity game for the Apple app store. We used NGUI for almost all the GUI elements and a few of...
Very cool. I've tried doing a hidden object game in the past, but never got to finish it. That video though... Way too much was going on for me to...