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okay, have an issue, when pausing the game all looping sounds are set to mute per sound manager, when unpausing, all looping sounds remain muted?
Thanks, I extended the class to spawn specific amounts of enemies. Is there a built in way for enemies to leave health pickups on death?
Just purchased Corgi engine and I'm loving it so far! Working on a 2.5d platformer and have run into 2 problems, when my 3d character holding a...
Can you fly through the volumetric clouds in VR?
Thanks for the reply, as I understand it, the two camera solution is not viable for VR. Everything (shadows) works perfectly before modifying the...
Working on a vr title and need my cockpit to render on top of my HUD elements, however 3d objects on Overlay layer do not pick up or cast shadows...
Hey Josh, we submitted a bug report Case 691607 and an example project with nothing in it except one scene with the script attached to an empty...
Hi, using Unity 4.6.4p3, cannot get this to build under IL2CPP, works fine with the Mono backend, if I comment out the code in the AutoTarget...
This is an incredible asset and for the most part works like a charm, but the status bar shader appears to be broken (Hot Pink) on android, tried...
Just bought the package, after import I get: Assets/T4M/Editor/T4MExtendsSC.cs(538,97): error CS0117: `Resources' does not contain a definition...
Assets/BatchingTools/Editor/Plugins/BTHelper.js(745,65): BCE0019: 'TryFastReimportFromMetaData' is not a member of...