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mryan: oh I see now what you meant. But I suspect that this approach makes the "UnityEngine.Debug:Log(Object)" text just pushed line below, so...
Erm, why would I do that? Instead of getting ie. "WALKING ON SURFACE blablabla UnityEngine.Debug:Log(Object)" in your implementation I...
Hi guys, do you have any information about what is the number of people that have unity web player installed? Someone told us (my team) that...
Please take a look at the following picture: [img] I think that you'll all agree that the UnityEngine.Debug:Log(Object) is appended under...
I'm about to do the same, so ditto for explanation. Also, btw, from what I understood this makes Unity work with SVN for Unity pro licensees...
Thank you guys for replies, unfortunately lately I was burried under other projects and had no time to reply. Hehe, not really :) The thing...
Hi guys, first let me introduce myself :) my name's Hubert, I'm a game programmer with some experience (mostly C++), though I'm new to Unity....