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Thanks Jashan I think its quite possible that you're right. And I really hope you are! The uncertainty still bothers me though. I'm...
Hi Caitlyn, This is certainly very encouraging, but I'm hoping that "Plan B" C++ is still being worked on. The optimistic side of me...
Personally, I think "Plan B" is a very good solution given the circumstances. And the potential to make iPhone apps that take up less memory is...
My guess is that Unity is waiting for the final Apple iPhone OS4 TOS before deciding what to do.
Thanks Tom!
Wow ... if Siracusa is right (and Gruber thinks Siracusa is right), how does that impact Unity? Hopefully Siracusa is wrong about no...
Hi Tom, Thanks for these micro-updates. I really appreciate them. If its not asking too much, do you think you could maybe give some rough...
Mac World just wrote about the Steve Jobs article, so I think the Steve Jobs article is quite fresh ......
This is an interesting discussion. Personally, I really like C#, and I view it as an improvement over C++. I was really looking forward to...
Hi StarManta, That is my hunch as well, unless Apple becomes nice. In the meantime, I'm taking a closer look at SIO2. Its much better...
Thanks Vern_S I'd also strongly prefer to stay with Unity iPhone ... but it is important to investigate other alternatives. I just...
So it does seem that SIO2 is a TOS-safe alternative, at least from this post: http://forum.sio2interactive.com/viewtopic.php?f=3&t=445 Lua...
Hi Tom, Thanks so much for this update. I really appreciate your sharing as much as you can right now. This is pure speculation on my...
Hi kakapo, Personally, I'd prefer a Mono Unity iPhone to a non-mono Unity iPhone. But I'd also strongly prefer a non-mono Unity iPhone to no...
Which engine would you use that is already compliant with apple's TOS? Oolong? SIO2 may use Lua, which may be suspect under the current Apple...
Hi kakapo, I've taken a cursory look at: Cocos2d-iphone, Oolong, and SIO2, and in my opinion, they aren't on the same level as Unity....
Hi Tom, I really appreciate your micro-updates! Please keep them coming even if they don't have any "big" information ... I also agree...
I certainly hope Unity can convince Apple to be Unity iPhone friendly. C# is a nice language. I come from a C/C++ background, so I have some...
First of all, Unity for Mac is completely fine by Apple, since it is not affected by the iPhone OS4 TOS. And that is what is being promoted on...
Oh, I should add that the "such and such" technology that some companies believe is "okay" is not the officially Apple sanctioned Obj-C, C++, or...