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I was wondering the same thing. The fact that we have to ask such questions is just ridiculous.
What about WebGL?
Can confirm too. Note: OpenGLES 2.0/WebGL 1 was already removed in my project but I had to add and remove it again to make this work.
Having the same issue (2021.3.0f1 LTS, WebGL, URP)
Cannot build for WebGL (URP) due to shader errors :( Shader error in 'Hidden/Universal/CoreBlit': invalid subscript 'positionCS' Shader error in...
I ended up writing a separate .net console application and starting it via Process(). Communication was done using sockets (UDP).
In your popup panel add an Image. Set the anchors to fully stretch your canvas. Make the Image fully transparent and check the Raycast Target box....
Yeah I found that too but they seem to have a different error and never found a solution :(
Here is the basic setup: Four dlls: Microsoft.Office.Interop.PowerPoint.dll (from nuget) Microsoft.Vbe.Interop.dll (from C:\Windows\assembly)...
Yes, office is installed. Otherwise it would not work in the editor either, no?
Hi, I'm trying to get Microsoft.Office.Interop.PowerPoint working in Unity 2017.4.8 (.NET 4.5). It works fine in the Editor but when I do a...
Glad I could help :)
Unity does not support the nuget package manager, so adding packages through VS will not work. You have to download the package (and its...
I'm interested in this too.
Afaik, yes.
You can download the package from nuget.org (manual download). Rename the package from .nupkg to .zip, extract it. There is a lib folder...
You can also try something like this (example): void ShowQuestions() { questionData = questionPool[questionIndex]; if(roundNumber <= 3)...
Hey, thanks for the quick reply, this sounds great! Edit: Do you have any ETA for those features?
Hi, a couple of questions: Is it possible to do silent updates or updates with no user interaction? I.e. App gets started, finds update, updates,...
I have no solution but you might be interested in this thread: [WIP] Trilleon - Full Integration Test Automation Framework