A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
You probably watched the KeyNote from GDC 2017. At minute 35:00 you see a Navmesh demo, where two planes are connected to each other by 90° and...
Do you want to know how to create the text file or do you want the content to be explained? Creating the file is easy. Just run this, paste the...
I couldn't select the Unity version of MD as default in the "Open with..." dialog to open C# files. The MD version from the repos is unusable as...
The bug does not occur on Ubuntu 16.04 with the native Mesa Radeon drivers. So definitely a driver bug. As an unrelated sidenote, the editor...
I'm not too experienced with OpenGL, but it sounds very likely. I'm using a R9 270X ITX with the fglrx drivers. AMD got a bit sloppy with this...
The editor crashes with no plugins on a fresh project under certain conditions: * Make sure that Maximize on Play is ticked * Check that there's...
They will be stripped from the final export. This is not true for the resource folder, which is included by default. Never heard of a function to...
My OCD is triggering because of the separate 5.2.X column in the roadmap archive. Could those six late shipped features be merged into 5.2 with...
Honestly curious. Is this just your preference or are there arguments of performance/common coding practice? I don't favor either style, so I wonder.
transform.localScale = Vector3.one * size;
It's a nice piece of code yes. If they would rip out Unity Editor Drawers as seperate dll, they would have to rewrite a bunch of code because they...
Coding style master race function OnTriggerStay(hit: Collider) { switch(hit.gameObject.name) { case "one":...
I guess he's talking about the Unity implementation of events. Namely UnityAction, UnityEventBase, UnityEvent, UnityEvent<T>, UnityEvent<T,T,T,T>...
UnityEvent contains a list of delegates that are called upon an event (e.g. OnClick() in the Button UI component). If you add new delegates via...
Minor nitpicking on the UnityEvent doc page: http://docs.unity3d.com/ScriptReference/Events.UnityEvent.html It sais "Remove all listeners from...
This happened faster than expected. I really wonder where all the motivation came from in the gaming scene (incl. Cryengine and Unreal engine...
Where do you reference your animations in the scene? It has to be somehow connected to a GameObject like the character. The GameObject looks like...
Haha ok, so you are still stuck ;) I meant the gameobject in the inspector, not the animation asset.
Are you refering to his clip? http://docs.unity3d.com/Manual/class-AnimationClip.html The yes, you might have to replace the AnimationClip with...
Ok, I have to correct myself. The first tuturial is somehow up-to-date and I assumed it was the legacy system because it did not make use of the...