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I'm available again from October.
The Pro license doesn't offer us anything that we want and don't already have in the Plus license. So, it's not so much "retiring the Plus"...
I'm curious whether anyone has managed to build Unity apps for Onyx Boox devices like the Nova Air 2. I have an app for iOS and Android and one of...
Greetings! My name is Philip Ings and I’m an experienced software engineer with a focus on mobile apps and touchscreen interactives for museums,...
I was hired by the Getty Museum to create a digital interactive for iPad Pro to replace their existing "Digital Label System" which they use to...
I downloaded Crunch from the Unity branch of the Crunch repo. I used Crunch_x64 (which is the only binary included) to compress an ETC2AS texture...
Where is the correct version of Crunch to use for compressing ETC2 textures for Unity 2019.3? Every version I've tried produces textures which...
I have a simple OnTap method which is hooked up to a Touchscript "tap" gesture via Unity events. It works fine on Windows, iOS, Android, and WebGL...
The error happens before I even think about unpacking it so that's not an issue here. If I just downloaded the contents of the zip separately, an...
I'm trying to port a mobile app to WebGL and I'm struggling a bit with memory/storage. Specifically, I download a 250MB zip file to...
Does this version of DownloadHandlerFile by Luke Holland help? I'm using Unity 2018 and can confirm that it doesn't have the bug that the inbuilt...
I have a pretty simple download function that uses UnityWebRequest and the DownloadHandlerFile (to download big files without running out of...
Hi, I have an orbital transposer which is set to NOT recenter automatically. I do, however, want to be able to recenter it manually at certain...
I'm having a little difficulty understanding what MatchTarget is intended to do and what it's not intended to do. I don't want to report bugs for...
If anyone else runs into this problem, it's a problem with AnimationController.cs, which is part of several of the Suriyun character assets on the...
We've just run into this problem too. I know that cryptics errors, lack of documentation and magic numbers are the Unity way but some proper...
Yes, that's much closer to what I was aiming for. Thanks very much for the assistance.
Thanks for the suggestion. I need to use the Standard shader so I tried modifying it by adding the pass as you demonstrated but it isn't...
I have a skinned mesh which has layers of overlapping (but not intersecting) polygons, which need to be rendered with transparency (cutout will...
Yes, but the compiled code from the library is in the root of the AAR. This is in a folder called libs. And yes, I have opened the jar to confirm...