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My understanding is that text input is not supported as of 3.5.2. In what release will it be supported? It's sort of key to our UI and we are...
allowScriptAccess and allowFullScreen are both true (the wrapper is the one that Unity generates from the Flash build, which defaults them to...
Any update on this? In a click handler I'm doing: ActionScript.Import("com.unity.UnityNative");...