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Thank you! I have spent way too much time trying to track down this issue.
I had to tell Windows Defender to allow Unity on private networks.
Turning off the internet worked for me also.
I know this is old but it is the top link on google. System.Convert.ToByte(yourInt) works and so does(byte)yourInt.
It was a little after 6am where I am when I posted. It is still broken for me.. Maybe I need to flush my dns.
Ditto, it is down for me.
Going back to 5.6.2f1 is the only thing that would work for me. (I am on PC though)
It is checked, I even have the Facebook module's exe file and running it has no effect.
I have the same problem. I have tried uninstalling, changing directories, nothing has worked.
Thank you, Pommimonni, that works perfectly.
Use of Unity's ad network requires that your game is on IOS or Android. Top google link: https://unity3d.com/services/ads
Only works for me while the scene tab is closed, the error returns if I reopen the tab.
I guess this was never finished?