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Hi all, I haven’t touched this project since Unity 2.X, and after running the project in 3.X Physics.IgnoreCollision has decided to stop...
Hey, cheers for the replys. Pakfront that was the solution i was previously using that caused the issues, ive implemented what legend411...
Hi all, I am trying to create a multiplayer server (non dedicated) that allows players to drop in and out of already running games, however I have...
Hey, Thanks so far for the feedback, I was wondering if people could still not see the far targets even with the use of shift? I have had a...
Cheers for the feedback so far :) I need to update the tips a bit, I don’t mention anywhere that you can hold shift to pan out the camera, you...
Hey. I've been developing this game for about a month and half or so and its at the stage where its somewhat presentable! There is still a...
Cheers andeeee, got it all working now cheers :), i just pass a level through the url, and save it on the php script, then filter out that level...
So far i understand part of the wiki page, i set a table up in one of the existing databases(couldnt find where to make a new database). I...
i havent! never knew about a unity wiki :P Ill have a read and try get something working. Cheers
Hi, I was wondering if anyone could enlighten me to the requirements on the website side of creating an online scoreboard? I have been using...
lol aye thats solved it, at least its easily solved :) thanks
Hi, To cut a long story short, the left click does not work on my hosted web player games. To explain a bit more: Only the left click is...
Hi, sorry if this is in the wrong place, seems sort of relevant as I’m looking to showcase a couple of my unity games/projects for use as my...
Ah thanks, allways thought it output radians rather than requiring a radian input :), working fine now cheers!
Hi, I've just started creating a ballistics function which will predict the flight path of an arrow. The maths for this I have already...
Hey, that looks good, i get around 40-60 fps on average, but im prety sure the fog isnt causing a noticable FPS loss even with loads of units on...
var radius = 1.0; function Update () { var layerMask = 1 << 13; var hits : RaycastHit[]; hits =...
Hey, i shoulda checked back on my topic it seems, sorry if i didnt explain much on the reply also anomalous i was just trying to remmber what my...
ah cheers :) thats made it alot clearer now, ill have a read up on this then try apply it ingame.
Hey all, Im trying to design an artillery unit for an RTS game im developing at the moment, however im a bit confused on a few areas regarding...