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Alright, so from what I gather, the SkinnedCloth component is the best way to go for clothes on characters. That's all fine and dandy, but would...
It's highly commendable that you got your project off the ground. My suggestion would be to set some milestones first. You will feel motivated to...
Yeah, I've thought of that, but she's not really into games (at all) and I think it's pushing it, being on the 17th and all. :) But thanks,...
Hey, everybody. I would first like to apologize if this is regarded as spam or if it's posted in the completely wrong place, but I'd really...
Heh. Challenge accepted. I'll post here if I get anywhere with it.
Yeah, but what about randomly-shaped rectangular rooms? I reckon that if I have a room (or a tight corridor) smaller than the "light cube", the...
That sounds a bit... complicated. Can't I just calculate the percentage of the room covered by light from the range and position of the light?
Alright, I've been having a lot of headaches trying to figure this out. How do I go about and find out the amount of light in a room? Let's say...
Well, I've been in this business for quite some time and let me tell you, you're right. There's the gray area in which most products find...
Well, with UDK and UE in general you either make a good game or you don't. You said it yourself:
There isn't. I took the time to download the whole UDK documentation from their website and it's about 4 GB.
@Bigkahuna: Well, setting up custom vehicles in UDK is a bit tricky, but once you get it right you'll find out that it's highly customizable and...
Brian, you'd have to learn UnrealScript, which isn't much harder than JS for example. It just has a different API. But if you don't want to code...
Y'all are forgetting one thing, though. If you want to make a free game with both engines, you got UDK on one hand - where you still have access...
bigkahuna, trust me, that's the last thing I'd want to do. The UDK vs. Unity debate was pretty pointless too, because it all boils down to...
Well, I got an Radeon HD 5750 for about $100. Pretty fast, works flawlessly with Unity.
I did, about 6 months ago, but the biggest problem I had was that I couldn't get it to use both of my monitors. I hate that. Also, the 3-4 hours...
Heh, that I didn't know. OK, add $6,000 to that list. :D
bigkahuna, I'm very sorry if you thought I was going in the wrong direction, but comparing the licenses alone is unfair. You're not just going to...
So you guys are having a deeply philosophical quarrel about beginners vs. average/pro and how they should be separated. Well, first of all, an...