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Sure, but there is nothing special about them. It's basically a default build settings from Tiny3D sample project. https://imgur.com/a/XVEoRrL
I have no luck building sample projects on any version of Unity except for 2020.1.17f. So, you could try use this version.
Yep, Case 1312503
Couldn't confirm that. I'm able to build a webassembly and asmjs with release configuration enabled and both minify options set. But without...
Yep, same here. I'm using Unity 2020.1.17f1 and 0.32.0-preview.55 Tiny. Basically "Output Single HTML File" and "Minify Output With Closure" are...
Look like I found at least one case when this issue is predictably reproduced. If initially you install Unity/Unity Hub from one windows account...
And for Fedora you could install compat-openssl10. sudo dnf install compat-openssl10 -y
Can't find info about compatibility with LWRP/HDRP does VAO support these rendering pipelines?
Ok, here is the thing. All you talking about is 100% true. We don't know when any frame will be dropped. There is no doubt. And no one will argue...
Same here. Current version of Unity Hub is pure #$@&, like the whole idea of editor "hub". I just can't open any project with new version of Unity...
Forget it. Polybrush texture paint is just broken in Unity 2018.3.x and higher. You can use it with 2017.1.4 though
Hello, I'm not sure if is that correct thread to ask but. I'm looking for a way to export UV offset animations from 3ds max to Unity. Current...
Hm, I've found a "disable" button for build-in packages. But, when you build project, dll's for disabled build-in packages are still included....
Hello, same here with 2017.2.0f3
This is kind of a necropost, but... Did you tried /opt/unity/Editor/Unity -batchmode -nographics -projectPath ? It works for me on Fedora 25 and...
I tried to launch UnityShaderCompiler from Unity/Editor/Data/Tools/ folder: [dminsky@dhcppc7 Tools]$ ./UnityShaderCompiler bash:...
Thanks, @Tak but actually UnityShaderCompiler is in place [dminsky@localhost Downloads]$ ls...
Hi, I'm using Fedora 25 with 4.8.6-300.fc25.x86_64 kernel. After project open I get empty white Unity editor window. Log is in attachment. Any ideas?
Wow! Thanks for so fast and detailed answer! At the moment I use some kind of 4th variant. Also, your words about how to use Rewired and how not...
Hi2all, There is any easy way to achieve following behaviour with Rewired? Get true by player.GetButtonDown() only once for first who called...