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I'm running into a tricky problem, one of our game mechanics requires simulating variable gravity direction in different regions of the main...
I recently started to explore Python for machine learning and discovered Jupyter Notebook, an excellent tool for interactive coding which allows...
I'm experiencing super slow Unity Hub launch times on a MacBook M1 Max with macOS Monterey, 14 seconds from clicking the dock icon to displaying...
I'm having trouble getting smooth and accurate mouse delta values from Input System 1.2.0 in Unity 2021.2.7f1 on macOS Monterey (Windows and older...
I currently have a published app on the Oculus Quest store that was created using Unity 2019.4 with v2 signing. I just upgraded the project to...
I've created an IEnumerator extension method that executes an entire coroutine in one frame, making coroutines (mostly) compatible with NUnit:...
This is in regard to case 776348. When I download a large asset bundle by calling new WWW (url), the Unity WebGL player temporarily freezes...
This is driving me nuts - in all of my projects, on three separate computers, across both Mac and Windows, Unity 5.3 continues to switch my build...
This pertains to bug 756927. In Unity 5.3.1 when I instantiate any GameObject from an AssetBundle, the object is not affected by the scene's...
I've created a free editor tool that provides advanced configuration options for Unity's built-in lightmapping system, unlocking hidden features...
Hi everyone, I've released a free open source editor utility that watches the Assets folder and dispatches events for file creation, deletion,...
After modifying my main camera's projection matrix, all methods that use ray casting (OnMouseDown, ScreenPointToRay) begin to fail. From what I...
We recently finished putting together a in-engine proof-of-concept of the first floor of the house in our upcoming exploratory adventure game,...
Hey everyone, We just released our first game for iPad: Snail Break! Help a pack of cartoon snails escape a kitchen before they're turned...
I'd like to create an editor script that enters play mode and creates a non-persistent GameObject in the scene. I'm having trouble finding a way...
Is it possible to add undo to Unity's built-in Handles, such as Handles.FreeRotationHandle? I thought maybe I could call RegisterUndo when...
Is Application.CaptureScreenshot meant to work in compiled builds? The following code works in the Editor, but does nothing when compiled as a Mac...
I've been trying to do a crash course in Cg programming, but I'm having trouble finding approachable documentation. Many docs seem to require a...
I'm pleased to announce the release of my new Unity code sharing tool, Unity Snippets! http://unitysnippets.com/ Features: Syntax highlighting...
I'm not having much luck getting the documentation's vertex shader examples to compile:...