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Hi. I have many single, small projects that have to be published on CD as standalone applications, for windows for now. The CD capacity is taken...
Here you have a simple way to do what you'r trying to. http://unity3d.com/support/documentation/ScriptReference/Camera-layerCullDistances.html
Layer cull distance works only with far clip plane. And what about the near clip plane? Is it also possible with layer culling?
Thanks for reply. I don't want to use extra shader as my project has to work on as wide range of graphic cards as possible, so I can't afford...
Oh man, i feel stupid, really ;) It was the UV tags order problem. It's all because I have tried some tag orders before, with one material and...
I exporting a single, optimised mesh as FBX. Unity reads only one material. When I delete one UV tag in Cinema Unity reads all the 6 materials at...
I'm using Cinema 4D. I have two UV tags, as usual, one for the texture, second for GI. I have 6 polygon sets with 6 materials attached. I unwrap...
Hi. Has anyone tried to make an object with many materials and two uv's? I can't do it, I'm out of ideas, two weeks of trials and no luck. Unity...
Hi. Has anyone tried to make an object with two UV sets and many materials asigned? I have to do one, but no luck. Usual, one material objects...
Hi. Have you ever tried to produce a model with many materials, each of them doubble uv mapped? Can you give me any clue? Or maby this is not...
The issue is on the webplayer side. The webplayer 3.x for mac does not correctly downloads the 2.6.1 player version files on demand. This can be...
Same here. I've found that with Safari on, reinstalling Unity 2.6.1 makes the web plugin work. It works fine, runing the 2.6.1 web contents...
It happens in FF and Safari. I only have these two browsers.
My project is made in free Unity 2.6.1, last edited long before 3.0 showed up, no early beta versions instaled. Recently I have updated the...
64bit in Safari... the web plugin of the unity 3 will have it fixed I suppose?
I'm sorry, but I think you don't understand, maby because of me being not too precise. Graphic performance in 10.6 is OK. When I hit play in...
That's not it. The problem is not related to fps independent code. Besides, this problem does not exist in system 10.4 and 10.5. The same...
Yes, probably this is the problem. Thank you mates.
60 fps would be nice, and totaly anough. But it runs much slower, or it's just an impression, nevertheless it's bad. I have an orbit camera...
That's not it. The Web Player is as fast as the editor, sometimes even faster in the OSX 10.4 for example. In 10.5 it's also fast, but in 10.6...