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Where would I enable the scattering probe on the hair? I'm digging into the strand based hair an having a lot of trouble with it so far. Have...
I'm still seeing this bug in 2023.3.0b2
During animation preview while updating the rig, the constraints appear to be updated one frame late, resulting in an unwanted jitter in the...
How can I get the pixels from a Cubemap that is created by an AREnvironmentProbe / AR Environment Probe Manager in AR Foundation? Using GetPixels...
Hey, just picked this up a few days ago. One thing I'm having a bit of a problem with is getting an organic look. In particular the problem is the...
I'm wondering if anyone can help me as I can't seem to figure this out. I want to listen in on when a blackboard is getting updated (getting it's...
I took SEGI for a little walk around the marketplace in Ludus. At 'High' quality with a reasonably complex real game scene and all systems running...
I'm having a problem in ShaderForge when trying to make a replacement shader for the basic specular setup. If you make a 'Specular Mode' PBR...
As a Technical Art Director for ~10 years or so and 3d artist for a while before that, I think this is the single most exciting plugin in...
Ok so I found the problem. I was using the some of the older Lux shaders in the project, and they contained a Camera-DepthNormalTexture.shader...
I'm having an issue with forward rendering in Unity 5.3. Here's the scene in deferred render mode: [IMG] But if I switch the render path to...
I'm not using Mecanim, the problem is that FinalIK is also overwriting/ignoring all rotations from Update, or not considering them before it's...
I'm trying to use Full Body Biped IK with a custom animation system that sets the rotations in Update() and also in OnMouseDrag() for some...
We're having issues with Vuforia 4 + MMT on Mac/iOS too. Vuforia finds and places the video plane fine and plays the video fine in windows. On mac...
This looks excellent, sign me up on the will buy list.
Here's a few articles that I was lucky enough to get featured on Gamasutra recently. Both are quite interesting techniques that I discovered while...
Hey Tony, cheers for that, I will change the code to using table.maxn() if that is the correct way. I just found table.getn() from some quick...
Thanks for the quick bugfix, it works. I found another one though :) When getting the length of an array in Lua, it seems the correct way to do...
The condition in my example is being used in the user script section, not the condition section. I'm trying to use a more complex Lua script to...
Hi, I tried to submit a bug report project via your contact page on your website but since I haven't heard anything I don't know if you got it. I...