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You could get a similar effect from this shader by cblarsen: http://forum.unity3d.com/viewtopic.php?t=10911&highlight= Make maps with...
Wow! That's a really great effect in the webplayer. I can't use the package yet as I don't have pro (hopefully this weekend!). could you publish...
I was looking through the built in shaders to try and understand their behavior a little better, and I noticed that "Lightmapped Diffuse" sort of...
I'm looking for advice on an effect I have in mind. The idea is that I would have 2 textures, one which is visible on lit areas of a model, and...
I'm familiar with importing art into Unity. I created the "Unity Device" game for the 2 week contest. The problem is that there are no decent...
First, I need to tell you that I loved the time I spent with Unity, It's easily the best tool out there of it's kind. However, I'm in the...
Thanks for pointing that error out! From now on I'll just have to try both count and length and It'll work itself out. It does behave...
Is there a way to count the number of objects with a particular tag? The closest i could find was FindGameObjectsWithTag which returns a list,...
Thank you for the very comprehensive information! I had no idea i should be looking for .net array information. knowing how to search for the...
I seem to remember there being a few threads that might help. This one could be of some use to you. http://www.otee.dk/forum/viewtopic.php?t=407...
I can't seem to use the length property for an array. I've tried all the variations I could think of, but this script won't compile. var test =...
I hope I'm not overdoing it, but I want to say I really appreciate the time you've taken to give these examples. It makes perfect sense now. Thank...
I'm starting to understand a bit better, but I'm still fairly lost. I'm going to have to spend a few more days with some more simple tests...
Thank you for the tip Freyr. I have an additional question related to using hash with brackets or other characters like it. var y = 2; var x...
I'm trying to use eval to create dynamic names for multiple arrays. var y = 1; eval ("test" + y) = Array(); which I hope will make an array...
DOH! Thank you once again.
Thank you Joachim, but this is giving me some trouble in my array. var currentInt = 0; var currentStr = "0"; function Update () { if...
I'm trying to go the other way around. var currentInt = 0; var currentStr = "0"; if (currentInt != 10){ currentInt++; currentStr =...
exactly what i needed! thank you.
I've never used an array before so I'm trying to arrange a simple test for myself to play around with, but I seem to be running into an error...