Showing Results 1 to 25 of 462 results for Type: Posts; User: eskovas
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I was really disapointed with that reveal...
Almost all they talked about was tv, movies, nfl, fantasy leagues, kinect and how to switch from one interface to another (the ultimate troll machine...
I'm here to awnser why we are not posting many videos updates lately and to give you an update on what we are working on.
We are currently working on new things for the game that...
Here's one more screenshot of the map that Luís is working on:
Hope you like it, and as always we...
Here's a screenshot from the very first update of my game (1-2 months of development time)
Here's a recent screenshot of my game (about 2...
It has been awhile since i posted images of the island, so here's an image of a section of the island.
Hope you like it.
I was making my game with unity free until i bought Unity Pro.
Here's with Unity Free:
Unity Collection #30
De/Ascend is a fresh, time trial-based sci-fi racing game demo inspired by games like Wipeout and Trackmania.
Go check them out and support them!
Here's current stage of the soldier Scout has been working on:
The one on the...
I bring you more updates on the new map Luís is working on:
Here's the direct quote from Unity's Facebook:
So, are you submitting your game?
Who do you think will win the categories? (assuming they will submit their game)
Here's my contribution:
Hello guys, this is a small preview of the new close quarters map that Luís has been working on.
Hope you like it.
He'll be posting new previews of this map soon.
These are the ones that came to mind:
- Full controll over graphics settings though script while in-game like shadow quality and anisotropic filtering;
- Lens flares having a field of view...
Check this website out:
a friend of mine bought a pc there and he's very happy with it.
I've also been researching for a new pc for when i have...
No Heroes Bloopers #1!
We are starting a new video "series", No Heroes Bloopers, when funny bugs/glitches happen while we...
I tried to divide by 0... I had to buy a new computer after that...
kidding aside xD
There are many dumb things i've done like:
- Changing terrain detail when i didn't know it would reset...
Well the one i didn't mentioned is me, Tiago.
I'm the programmer, project manager, animator, 3d modeler, texturer, etc.
With 3 members i can focus my work on other aspects of the game to make them...
New update #39!
- The team has grown to 3 members,
- Luís is back on DLG and he will be working on the maps, sound design and more,
- Scout D-B...
Here's an update on the soldier that Scout has been working on:
I have one more exciting new announcement!...
I've been working on a new concept, the proximity radar.
It's still a concept, it would display enemies and allies near the player every 1-2 seconds or display where the shots are fired.
I just posted this on facebook, so i'll also post it here xD
Well it was a bit unrealistic to make a game with only one person (it's possible but unrealistic), it's like that expression: "Jack of...
Here's the soldier that Scout has been working on:
It's about 70% sculpted. He will update the soldier every...
Hello everyone, i have an exciting announcement!
I would like to welcome Scout D-B to the DLG Team!
Scout will be working on creating the high quality characters, weapons, attachments and more,...
I said that i can't afford those softwares, but i like the ones i'm using, Blender and GIMP are very good and i'm very comfortable with them.
- Windows 8 64 bits,
- Unity 4.1.2 Pro,
- Dxtory 2.0 to record gameplay,
- Sony's Movie Studio Platinum to create videos.
No, when i say 3rd person, it's for enemies and allies.