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05:08 AM
WIP Small Works Art Thread

Don't have my main pc with me and was a little bored, so i used my laptop with unity indie to make this:

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I modeled 2 very basic rocks, the rest of the models and textures are from Unity's...

06:09 PM
[DLG] No Heroes - A realistic multiplayer FPS

Thanks:)

I talked with Aurore. She told me to do this:

11:51 AM
[DLG] No Heroes - A realistic multiplayer FPS

Yeah, i was never too sure about that too, this will just be a prototype, and if it works, then it will be in the game.
The way i was thinking was, when the player is hit, then it will trigger an...

08:09 AM
[DLG] No Heroes - A realistic multiplayer FPS

Some small updates

- After looking again at the customization system that is currently in No Heroes, doesn't make much sense having, for example, an extended stock and a retracted stock (since...

07:29 AM
PyroTechnix - Volumetric Explosion Framework (D3D, OGL, MOBILE)

I saw it yesterday before going to sleep, am i the one too? ;_;
Just kidding :p already bought it :)
Looking forward to put this in my game when i start working on the visuals again

04:30 AM
[DLG] No Heroes - A realistic multiplayer FPS

Video Settings
Very simple but gets the job done :)

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12:43 PM
PyroTechnix - Volumetric Explosion Framework (D3D, OGL, MOBILE)

Great to hear that. Looking forward to it :)

12:09 PM
PyroTechnix - Volumetric Explosion Framework (D3D, OGL, MOBILE)

Very cheap indeed, i'll probably grab one :)

Will you have support for differently shaped explosions?
For example you might not want a spherical, but a capsule shaped explosion or a cuboid shaped...

03:12 AM
02:25 PM
How long for Studica to accept?

That happened to me too... It said it was all ready to go but didn't have the key yet. I waited a day and sent an email about that. They responded very quickly and gave the key on the website.

I...

06:15 AM
What is the proper workflow for indie? Why do most FPS indie games "look" the same...

Yes some of what you said is very true, many people buy or download fps packages and then post videos about it and tell they are developing a game but only showing that package (that kind of annoys...

09:15 AM
[RELEASED] Environment Gator

I just watched the 1.3 demo, the sky looks really really good. I have to say that i was very impressed and i can't wait to update the version i have and implement this in my game. I haven't put it in...

07:12 AM
[DLG] No Heroes - A realistic multiplayer FPS

After reading all comments and suggestions(everywhere i posted this), i decided that:

PREMIUM POINTS WILL ONLY UNLOCK COSMETIC ITEMS ( avatars, character gear and weapon skins)
The majority of...

04:57 AM
[DLG] No Heroes - A realistic multiplayer FPS

Hello everyone

Here's an update that many of you were waiting for.
Also note that the menu isn't done yet, it's early WIP.

How the store will work:
- You gain Game Points after each match,
-...

12:48 PM
[DLG] No Heroes - A realistic multiplayer FPS

Hello everyone

Here a new video ( Finally! :p ) showing all of the updates made since the last Video Update #43.

Hope you enjoy.

...

12:53 PM
[DLG] No Heroes - A realistic multiplayer FPS

A quick update,
This thread just received a name change, the last one was really old and no longer made sense ( FPS Game (WIP) ( Weekly Updates ) ).
It now is [DLG] No Heroes - A realistic...

04:42 AM
Cool images for the Unity3d.com gallery

Here's an image of one of the destruction events in No Heroes
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Here's an image of one of the maps:
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I think these would look good for a showcase :)

12:01 PM
[DLG] No Heroes - A realistic multiplayer FPS

Excited about destruction in No Heroes?

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06:03 AM
Unity 5 is coming and more!

Since my game has large scale destruction like in Battlefield games, then i'm kinda scared about that. Here's what Kuba responded to me when i asked about the subject:




Seems like it will be...

04:06 AM
[DLG] No Heroes - A realistic multiplayer FPS

Thanks :)
Congrats on the 1000th post in this thread :)

This thread has now joined the 1000+ thread posts Club :p

02:44 AM
[DLG] No Heroes - A realistic multiplayer FPS

Thank you very much :)
Alot of hard work dedicated to this game for 2.5 years and never gave up :)

Almost hitting 1000 posts in this thread!

06:12 AM
[DLG] No Heroes - A realistic multiplayer FPS

Hello Everyone!

It's awesome when you spend so much time developing something and start seeing the results you expect it to show.

Right now, here's what is currently working almost perfectly:...

04:58 AM
[DLG] No Heroes - A realistic multiplayer FPS

Hello everyone!
Here's an image of the island viewed from the top.

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04:58 AM
[DLG] No Heroes - A realistic multiplayer FPS

Thanks for pointing that out, but i already knew that.
I was already going to remake every weapon in the game and give them different names.

On a related subject:
Before BF4 was released, there...

05:44 AM
 
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