Quote:
Build Unity-iPhone of project Unity-iPhone with configuration Release
Ld build/DAD.app/DAD normal armv6
cd /Users/adamgreen/Documents/DailyAppDreamFB/Test006
setenv IPHONEOS_DEPLOYMENT_TARGET 3.0
setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/g++-4.2 -arch armv6 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.0.sdk -L/Users/adamgreen/Documents/DailyAppDreamFB/Test006/build -L/Users/adamgreen/Documents/DailyAppDreamFB/Test006 -L/Users/adamgreen/Documents/DailyAppDreamFB/Test006/Libraries -F/Users/adamgreen/Documents/DailyAppDreamFB/Test006/build -filelist /Users/adamgreen/Documents/DailyAppDreamFB/Test006/build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv6/DAD.LinkFileList -dead_strip -Wl,-S,-x -weak_framework iAd -ObjC -miphoneos-version-min=3.0 -framework Foundation -framework UIKit -framework OpenGLES -framework QuartzCore -framework OpenAL -liconv.2 -liPhone-lib -framework AudioToolbox -framework CFNetwork -framework MediaPlayer -framework CoreLocation -framework SystemConfiguration -liPhoneNetwork -framework CoreGraphics -framework MessageUI -lz.1.2.3 -framework QuartzCore -framework SystemConfiguration -framework MediaPlayer -framework iAd -o /Users/adamgreen/Documents/DailyAppDreamFB/Test006/build/DAD.app/DAD
Undefined symbols:
"_OBJC_CLASS_$_MobclixAdViewiPhone_320x50", referenced from:
objc-class-ref-to-MobclixAdViewiPhone_320x50 in MobclixManager.o
"_OBJC_CLASS_$_Mobclix", referenced from:
objc-class-ref-to-Mobclix in MobclixBinding.o
(maybe you meant: _OBJC_CLASS_$_MobclixManager)
"_OBJC_CLASS_$_MobclixAdViewiPad_468x60", referenced from:
objc-class-ref-to-MobclixAdViewiPad_468x60 in MobclixManager.o
ld: symbol(s) not found
collect2: ld returned 1 exit status
Any thoughts?