thanks guys
just need to fill the holes in the mesh and alpha the fur on his boots. Then ill move onto rigging.
Printable View
thanks guys
just need to fill the holes in the mesh and alpha the fur on his boots. Then ill move onto rigging.
Looks awesome :)
thanks shahroozal
As others said, awesome work traden. But, could you show us the wireframe and tell us the polycount, please?
Thanks.
here you go :
http://shaunlarkin.com/images/orc_wireframe.png
I decided to stick to the dominance war 3 specs, I went a little nutzo with the face topo:
9500 tris overall. Going to maybe reduce it so that I can give him an axe and stay at around 9500
Very nice job on the skin painting. Looks pretty much 100%
Man, awesome work, really. For being over 9.5k tris is one of the bests things i've ever sen, really. Keep doing things this way and you have a very good future out there.
idle state 01 added.
http://shaunlarkin.com/unity/orc/
Looks absolutely brilliant! It doesn't appear that the teeth are textured though? Unless mine just isn't loading the teeth for some weird reason
thanks! I have to add the teeth to the same uv/mat as the head. On the to-do
Looks great traden, really good job :)
well he's rigged + skinned :
http://shaunlarkin.com/unity/orc/
Gave him a walk cycle. Need to fix the leg movement, there's a bit of skipping happening.
Some clipping with the cloth but im not worried about it. Time to move on to some fun animations!