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Multiplayer
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Multiplayer Tools
Discuss multiplayer tools such as Multiplayer Play Mode, the Network Profiler, or the Runtime Network Stats Monitor.
- Discussions:
- 77
- Messages:
- 340
Latest: Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL ernis123, May 23, 2024 at 2:52 PM -
Dedicated Server
Discuss everything around the Unity Dedicated Server platform that enables you to build projects that are run as a multiplayer dedicated server process.
- Discussions:
- 45
- Messages:
- 188
Latest: Efficient Build-Test Workflow for Unity Gaming Service's Dedicated Servers JohannRw, May 14, 2024 -
UNet
Discussions around Unity's last-generation networking and multiplayer solution.
- Discussions:
- 1,098
- Messages:
- 6,417
Latest: [EXAMPLE] VoiceChat with UNET and Steamworks alexygalexy, May 16, 2024 -
Netcode for GameObjects
Discussions around Unity's new multiplayer library.
- Discussions:
- 1,583
- Messages:
- 7,314
Latest: How Can I Define Custom Struct In NativeList fisker, May 23, 2024 at 4:40 AM -
Unity Transport
Discussions around Unity's network transport library.
- Discussions:
- 223
- Messages:
- 917
Latest: Server not Reachable with NetCode Killzonetheone, May 19, 2024 at 4:59 PM
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