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Multiplayer
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Multiplayer Tools
Discuss multiplayer tools such as Multiplayer Play Mode, the Network Profiler, or the Runtime Network Stats Monitor.
- Discussions:
- 74
- Messages:
- 313
Latest: Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL Drumsmasher17, May 7, 2024 at 2:59 PM -
Dedicated Server
Discuss everything around the Unity Dedicated Server platform that enables you to build projects that are run as a multiplayer dedicated server process.
- Discussions:
- 43
- Messages:
- 181
Latest: Connection Failure: Unable to Connect to Game Server Hosting as Client Cris_Well, Apr 29, 2024 -
UNet
Discussions around Unity's last-generation networking and multiplayer solution.
- Discussions:
- 1,098
- Messages:
- 6,415
Latest: [EXAMPLE] VoiceChat with UNET and Steamworks kayusoft, May 6, 2024 at 1:58 AM -
Netcode for GameObjects
Discussions around Unity's new multiplayer library.
- Discussions:
- 1,564
- Messages:
- 7,224
Latest: NetworkObjectId always 0 on client Marmadon_, May 7, 2024 at 8:36 PM -
Unity Transport
Discussions around Unity's network transport library.
- Discussions:
- 220
- Messages:
- 912
Latest: Maximum payload size BjoUnity3d, May 2, 2024 at 3:44 PM
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