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Announcements
Shaderlab Documentation Requests
4 Weeks Ago
Manul
Tim C
16
Builtin Unity shaders source
1
2
04-07-2013
HaoEver1987
Aras
34
Unity Developer Network Rules
09-17-2012
Aurore
Aurore
0
ShaderLab FAQ
03-15-2009
Aras
Aras
0
Topics
How to modify the color of a pixel in the camera image on shader?
09-24-2012
aubergine
stevenrice
5
Special opacity shader wanted
09-24-2012
Martin Kraus
Cascho01
12
where is unity builtin shader??Where can I find it?? I want some reference...
09-23-2012
Martin Kraus
JohnSonLi
1
In deferred mode, forcing RNMs to forward mode?
09-22-2012
n00body
n00body
2
MirrorReflections with bump as surface shader?
09-22-2012
Shan
Steva
8
GL_APPLE_shader_framebuffer_fetch
09-22-2012
Martin Kraus
Martin Kraus
14
Surface Shader - swap textures based on lightdir
09-20-2012
traden
traden
1
Shader material 'Stretching'
09-20-2012
Fishman92
Fishman92
5
Ambient Occlusion map from normal map
09-20-2012
Farfarer
jesta
1
Mobile Shader: Cubed based specular lighting
09-20-2012
kaz2057
kaz2057
0
Problem with removing seams between landscape and child static obects
09-19-2012
Ghost3D
Ghost3D
0
Get range or attenuation of a light in a surface shader?
09-19-2012
Farfarer
Farfarer
16
Adding an x-ray style rim light to Bumped Specular
1
2
09-19-2012
Icelander78
Obscurity
34
World position from depth
09-19-2012
aubergine
alkisbkn
7
Maximum number of shaders in a project?
09-18-2012
imaginaryhuman
imaginaryhuman
1
Shader wanted Alpha mask
09-18-2012
Daniel Brauer
kilian277
1
CG Shader light color
09-18-2012
JeffCo
JeffCo
4
Shader Properties - new line
09-18-2012
Aras
naked_chicken
3
Splatmap Based Bumped Layered shader
09-18-2012
Fishman92
Fishman92
0
Multi-layer clothes through Z-test manipulation
09-18-2012
korotkevich.md
korotkevich.md
9
Camera motion blur
09-18-2012
Aras
multivac
2
Fresnel shader issues. (Using Strumpy)
09-17-2012
Nemox
Nemox
6
Export bitmap 2 material maps from unity?
09-17-2012
Jerc
WillModelForFood
1
What does the Toon Ramp do exactly?
09-17-2012
Farfarer
Disastercake
3
Brush Shader
09-17-2012
emreCanbazoglu
emreCanbazoglu
5
Highlight part of mesh
09-17-2012
TJHeuvel.net
TJHeuvel.net
7
Hard Surface Shader Pro Pack - Does anyone know how Draw First & Draw Last work?
09-17-2012
brn
JAMiller
1
Add specular slot to shader
09-17-2012
Farfarer
CatOnTheRoof
3
Help with understanding GrabPass
09-17-2012
brn
tbugrara
1
Get world position for certain object in shader
09-16-2012
aubergine
ufo_driver
1
Vertex specular
09-15-2012
impossible
impossible
3
Does a Camera render alpha to RenderTextures?
09-15-2012
Fordeka
Fordeka
0
Fastest shader for trees
09-15-2012
rextr09
rextr09
5
Can Mesh Collider move with the new vertex position which changed in VTF shader?
09-15-2012
dreamerflyer
dreamerflyer
8
Render pixels to screen?
09-15-2012
aubergine
illinar
3
Custom terrain shader
09-15-2012
virror
jc_lvngstn
8
Compositing order weirdness
09-15-2012
Pi_3.14
Pi_3.14
2
Are runtime-generated textures resized to powers of two?
09-14-2012
HonoraryBob
HonoraryBob
0
My Transparent Diffuse w/ Vertex Colors
09-14-2012
goodhustle
Marble
2
Rendering to a post processed scene to a texture and showing it on another camera?
09-14-2012
Fordeka
Fordeka
4
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