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taio84

Joined: 17 Sep 2007 Posts: 119
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Posted: Sat Nov 07, 2009 7:06 pm Post subject: Piranha Pond - Koi Frenzy |
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Hi great Unity community!!!!
First thing, great, great, and again great thanks to all the forum members who share their knowledge and experience's, Unity is a fantastic software also thank to you guys!!
Second :
FrozenPepper, Ethervision and iDev2 are teaming up on many projects, and on "spare time" we made Piranha Pond just for fun and some laugh's / evil satisfaction..... (and if we could make it on spare time it's just thanks to UNITY!!!)
The basic principle behind it is very simple, we couldn't stand koi's (colored carps)... So here is Koi Pond for the rest of us :
http://youtube.com/watch?v=l7_Y1Ssc8yM
The mechanic's are very similar to Koi Pond, except that you a have a pool with some happy piranhas in it which you can feed with multi colored koi's simply by shaking your device.
You can also enjoy the Koi frenzy by turning your device landscape and switch to 3d view from underwater.
the only thing that didn't worked as expected was water, without render texture it has been hard to achieve a decent "ripple" effect, so now it is not beautiful but still tolerable (or at least I hope so.....)

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Jon

Joined: 02 Aug 2008 Posts: 54
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Posted: Sat Nov 07, 2009 9:38 pm Post subject: |
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| Looks cool! Did you get permission for the background though?
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psychicparrot

Joined: 10 Dec 2007 Posts: 463 Location: Ottawa, Canada
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taio84

Joined: 17 Sep 2007 Posts: 119
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Posted: Sun Nov 08, 2009 6:13 pm Post subject: |
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Thanks for comments!
Jon : Permissions ??? Bubbles background is made from a photoshop tutorial i have since long time (great tutorial, got it when I re-dived into learning photoshop some time ago), iphone in background of video is a rendering.
about the water :
Great thanks to Ben Britten and his adaptation to unity of water deforming algorithm, which has a been a great start for the water in Piranha Pond.
http://benbritten.com/blog/2009/05/19/fun-with-unity/
I have modified a little bit his code and now it works on the iphone and reacts to touch input, will contact him and ask if i can post it here. Big problem is that to obtain a decent effect the water plane has to have many polygons, limiting other object on scene (on the iPhone).
| Quote: | | Piranha 2: Winged Killer | That's a great idea for an update to Piranha Pond, I remember that movie, I was really small but enjoyed it..
_________________ www.frozenpepper.it |
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zibba
Joined: 13 Mar 2009 Posts: 90 Location: Melbourne, Australia
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Posted: Fri Nov 20, 2009 11:29 pm Post subject: |
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Looks great. How big did you make your ripple plane to keep the poly count reasonable, 32x32?
_________________ "You cannot lose if you do not play"
Unity Pro+iPhone Advanced |
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