Wanted: Ocean shader
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Necron33



Joined: 30 Oct 2009
Posts: 16
Location: Japan

PostPosted: Wed Nov 04, 2009 10:34 pm    Post subject: Reply with quote
Quote:

Might be if you are 13 with a talent for programming. Different story if you are Old and from the Art Side but I totally understand the excitement. I've been waiting for years for something like this.

Go get 'em kid!

Look forward to your Indie friendly ocean.

I don't like 3d art, i didn't ever do it, hehe.
it's just about getting my freehostia hosting up so i can put up the demos and the downloads so i release it.
i've been waiting since 2 months for a free unity, well i can't afford 10 cents, can't get them to reach the internet, hehe.

Enough offtopic!

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RHD



Joined: 30 Mar 2009
Posts: 380
Location: London, UK

PostPosted: Fri Nov 06, 2009 11:56 pm    Post subject: Reply with quote
So, nothing happening then.
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Necron33



Joined: 30 Oct 2009
Posts: 16
Location: Japan

PostPosted: Sun Nov 08, 2009 1:46 pm    Post subject: Reply with quote
Erm, im busy playtesting UDK, sorry Sad.

Here is it, sorry for being late, hehe
http://www.speedyshare.com/405218334.html

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Necron33



Joined: 30 Oct 2009
Posts: 16
Location: Japan

PostPosted: Tue Nov 17, 2009 12:19 pm    Post subject: Reply with quote
So?....
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bigkahuna



Joined: 30 Apr 2006
Posts: 2864
Location: The Outer Banks of North Carolina

PostPosted: Tue Nov 17, 2009 3:58 pm    Post subject: Reply with quote
Necron33 wrote:
So?....


I gave your ocean sample a quick test last week, sorry I didn't post any comments before I've just been too busy. As I recall it seemed to work pretty well (MacBook Pro with an ATI X1600 card) but the near edge of the ocean was black (?). I haven't had much time to investigate what might be causing that.
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RHD



Joined: 30 Mar 2009
Posts: 380
Location: London, UK

PostPosted: Wed Nov 18, 2009 11:38 pm    Post subject: Reply with quote
I got a whole Console full of errors and haven't had time to work through it.

Thanks very much for posting it, and all your work. I'm sticking with the very much earlier version on the thread for now but will get back to your version very shortly as I really want the best Ocean I can get.

Thanks.

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h2hjastermereel



Joined: 27 Mar 2009
Posts: 156
Location: Calgary, Alberta, Canada

PostPosted: Thu Nov 19, 2009 5:52 pm    Post subject: Reply with quote
Anyone interested in doing a waterfall of equal quality? I have looked at the sewer demo (and currently using that technique) but it doesn't look good for a large waterfall.
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RHD



Joined: 30 Mar 2009
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Location: London, UK

PostPosted: Thu Nov 19, 2009 10:52 pm    Post subject: Reply with quote
Ooh a waterfall!
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h2hjastermereel



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PostPosted: Fri Nov 20, 2009 4:34 pm    Post subject: Reply with quote
That's the spirit!
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RHD



Joined: 30 Mar 2009
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Location: London, UK

PostPosted: Sat Nov 21, 2009 2:15 am    Post subject: Reply with quote
Forest Johnson did some nice stuff with ripples but it was Pro only so I couldn't do much with it. I think the thread was called slightly worryingly "Sweet arse water", but it was a great effect.

Not a waterfall though.

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NickAVV



Joined: 02 Aug 2006
Posts: 1613
Location: Natick, Massachusetts

PostPosted: Sat Nov 21, 2009 7:13 am    Post subject: Reply with quote
I just tried the latest Ocean shader in not-Pro 2.6, and it looked pretty darn nice. It wasn't transparent though, and I'll be damned if I have the time now to work on that. But it was cool, so good job.

Also, I had the black edges as well, but turning on fog of a bluish tint killed the problem dead.

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